Nathan Tipper is an Intermediate Software Engineer at Piranha Games since June 2020, with prior experience as a Callysto Developer at Callysto Canada, where online interactive notebooks on the Jupyter platform were created using Javascript and IPython. Nathan also held positions as a QA Analyst at Electronic Arts, a Jr. Software Engineer at SkyBox Labs, and a Programmer at Candlelight, contributing to game development including an online two-player RTS game using Unity's Photon plugin. Nathan's educational background includes a Bachelor of Science in Computer Science from The University of Lethbridge, completed in 2019, with earlier studies at Vancouver Film School focusing on programming and game design.
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