Vincent Chin is an accomplished Environment Artist with extensive experience in the video game industry, currently working at Relic Entertainment since May 2018. With a career spanning over two decades, Vincent has developed skills in modeling, texturing, and creating 3D and 2D assets for various platforms, including mobile devices and next-generation consoles. Previous positions include Artist roles at Hothead Games, Genius Factor Games Inc., and Jet Black Games, as well as Contract Artist tenures at Skybox Labs and Juicy Studios. Notable past employment also includes a Senior Environment Artist position at Capcom Game Studio Vancouver and an Associate Modeler role at Electronic Arts Canada. Vincent holds multiple degrees from Vancouver Film School, The Emily Carr Institute of Art and Design, and Langara College.
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