Eric Mouledoux is a skilled Unity Developer with extensive experience in simulation and interactive content development. Currently working at Pixel Dash Studios since September 2021, Eric previously served as a Unity 3D Graphics Programmer at Nabors Industries, where the focus was on developing simulation systems and optimizing legacy code. At TANTRUM Lab, Eric led a team in creating innovative VR training applications for various industries, utilizing Unity3D for Oculus and VIVE headsets. Eric's earlier roles included supporting interactive exhibits at the Lafayette Science Museum and teaching game design courses at the Academy of Interactive Entertainment. Eric holds an Advanced Degree in Professional Game Development from the Academy of Interactive Entertainment and a High School Diploma in Digital Arts from the Mentorship Academy of Digital Arts.
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