Stanislav Yablonskiy is a highly experienced software engineer with a strong background in server development for online gaming, currently serving as Principal Server Developer at Pixonic since June 2017. At Pixonic, key contributions include developing game and meta servers using C#, Unity, and PostgreSQL, as well as creating a UDP networking library and implementing utility AI for bots. Prior to this role, Stanislav was a Senior Server Developer at Wargaming.net, where work involved Python and C++ for game and meta mechanics. Earlier experience includes positions at Mail.Ru Group, Acronis, Mio Technology, Geleos Media, and Software Industry, focusing on software development across various programming languages such as C++, Python, and Java. Stanislav holds a Specialist degree in Information Systems, Software Development, and Economics from Moscow State University of Instrument Engineering and Computer Science.
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