Andrii Volgin is an experienced Augmented Reality Software Engineer currently working at PLATTAR since September 2020. Prior to this role, Andrii served as a Junior Unity/SparkAR/LensStudio developer at WeAR Studio from October 2019 to June 2020 and as an Unreal Engine developer at STG Innovations from May 2019 to October 2019. Freelance work was undertaken on Upwork from June 2017 to September 2018, focusing on retouching, graphics, and modeling. Andrii also worked as an architect on individual projects in 2013. Educational qualifications include a Midshipman degree in C programming from UNIT Factory (2017-2019), graduation from Unity VR developer courses at Sensorama Lab (2018), completion of a course in Automated Testing and Quality Assurance at the National Technical University of Ukraine 'Kyiv Polytechnic Institute' (2015), and a Specialist degree in Architecture from NUWM (2006-2013), alongside a Junior Bachelor in Computer Operation from Rivne Regional Informational-Computer College (2004-2006).
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