Adam Ridsdale

Weapon/Prop Artist at PlayFusion

Adam Ridsdale has worked as a Weapon/Prop Artist at PlayFusion since January 2023. Prior to that, they were a Contracted 3D Artist for Creation Club at Bethesda Game Studios starting from April 2017. From July 2019 to June 2022, Adam worked as a Hard Surface Prop/Weapon Artist for Dead Matter at Quantum Integrity Software Inc.

From 2011 to 2014, Adam Ridsdale attended Bournemouth University, where they pursued a Bachelor's degree in Interactive Media Production. The field of study for this degree is unspecified.

Links

Timeline

  • Weapon/Prop Artist

    January, 2023 - present