Mikhail Artyugin

Director Business Intelligence at Playgendary

Mikhail Artyugin has extensive work experience in the technology and gaming industry. Their most recent role is as the Director of Business Intelligence at Playgendary, a position they started in August 2022. Prior to that, they worked at Playrix as a Technical Director from August 2017 to July 2022. Before their role at Playrix, Mikhail was the Chief Development Officer at AO "Sberbank Technologies" from February 2016 to August 2017. Mikhail also held various roles at R-Style Softlab, including Manager of Application Development Department of DS & EBO from January 2015 to January 2016 and Manager of Software Development Department from April 2007 to January 2015. Their earliest role was as a Lead Developer at OOO "Technoproject" from August 2003 to October 2006.

Mikhail Artyugin completed their education in the field of automation and management of technological processes and production. From 1998 to 2003, they attended Vologda State Technical University and earned a bachelor's degree in engineering with specialization in management and informatics in technical systems. Mikhail then pursued further studies at the university from 2003 to 2007, completing their postgraduate studies (aspirantura) in automation and management of technological processes and production.

In addition to their formal education, Mikhail Artyugin obtained a certification called "Architecting on AWS" from Amazon Web Services (AWS) in July 2020.

Location

Vologda, Russian Federation

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Playgendary

Playgendary is a developer and publisher of mobile games. We created such hits as Kick the Buddy, Polysphere, Tank Stars, Masters franchise and others. The company was founded in 2016, as a small startup, and has evolved into a distributed team uniting 500+ professionals. Our office is located in Limassol. And many employees work remotely from other cities. Well-functioning workflow and flexible schedule allow us to efficiently complete the tasks in our remote team united by professionalism and love for games. We’re glad to welcome talented developers, game designers, artists, animators and other specialists, who will join the company to move our projects forward.


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Headquarters

Limassol, Cyprus

Employees

501-1,000

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