Alexandre Chacon

Lead Game Engineer at Playgig

Alexandre Chacon has a diverse work experience in the gaming industry. Currently, they are working as a Lead Game Engineer at Playgig since April 2021. Before this, they worked as a Senior Unity Developer at DECA Games from September 2020 to April 2021. From January 2019 to June 2020, they worked at Glass Egg - A Virtuos Studio as a Mobile Studio Manager and also as a Lead Unity Game Developer from June 2018 to June 2020. Prior to that, they worked as a Senior Unity Game Developer at INSANE from July 2018 to December 2018. Alexandre also has experience in academia as a Game Development Professor at Centro Universitário IESB from February 2016 to July 2018. Earlier in their career, they worked at Faculdade Atenas de Paracatu as a College Professor from October 2013 to February 2015 and also held roles as a Soft Factory Coordinator and Systems Analyst during that time.

Alexandre Chacon's education history includes:

- From 2015 to 2016, they studied at the USP - Universidade de São Paulo and earned an MBA in Project Management.

- From 2014 to 2015, they attended Centro Universitário FMU | FIAM-FAAM and completed a specialization in Game Design.

- From 2010 to 2013, they studied at Faculdade de Tecnologia de Americana (FATEC) and obtained a BSc in Digital Games.

- From 2000 to 2003, they attended Escola de Engenharia de Piraicicaba and earned a BSc in Computer Science.

- From 1997 to 1999, they completed a Mechatronics technician program at Colégio Salesiano Dom Bosco, specializing in Mechatronics, Robotics, and Control and Automation Engineering.

Additionally, Alexandre has obtained several certifications:

- In June 2020, they received the SCRUM FOUNDATION PROFESSIONAL CERTIFICATE (SFPC) from CertiProf.

- In March 2018, they completed the Unity3D using the Model-View-Controller design pattern and Unity3D, use SOLID, Object-Oriented Programming & Profiling courses at Udemy.

- In December 2017, they finished the Complete Guide for Custom Inspectors & Windows in Unity course at Udemy.

- In December 2015, they completed the Building game logic to game development in Unity 5, Unity 5 + C#: Simplificando o Desenvolvimento de Jogos, 2D Art for Non Artists, Personagem para Games em 3D Studio Max, Unity 2D Physics Basics, and Unity3D Environmental Series courses at Udemy.

- Other certifications include Make Animations for Presentations, Pro jQuery - Criando Interfaces from UpInside Treinamentos, and Unity3d Concepts, but the specific month and year of completion are not mentioned.

Links

Timeline

  • Lead Game Engineer

    April, 2021 - present

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