PS

Paul Saunders

Principle Technical Designer at PlayStation London Studio

Paul Saunders has an extensive background in the gaming industry, with experience in various design roles at companies such as PlayStation London Studio, Dig's Design, Nordeus, Splash Damage, Black Storm Games, Rocksteady Ltd, Argonaut Games Plc, Qube Software Ltd, Silicon Dreams Ltd, and Argonaut Software Ltd. Currently, Paul holds the position of Principle Technical Designer at PlayStation London Studio.

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