Mario Hofmann

Developer For Digitalization Topics & Vr/ar With Unreal Engine at Premium Aerotec

Mario Hofmann has extensive experience in digitalization and virtual/augmented reality development, currently serving as a Developer for digitalization topics and VR/AR at Premium AEROTEC since October 2022. In this role, responsibilities include material flow plant simulation, interface development for Unreal Engine and plant simulation, and the creation of digital twins and shadows, with a focus on building information modeling and C++. Prior to this position, Mario worked at umlaut company from September 2020 to August 2022 as a Developer for digitalization and VR, and at encad consulting GmbH from 2017 to August 2020, where responsibilities included high-end visualization for VR/AR development with Unreal Engine and Unity, as well as leading projects and teams in advanced rendering techniques.

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