Product Madness
Camille Benyamina is a seasoned professional in the field of art, currently serving as Senior Art Manager at Product Madness since August 2022. Previously, Camille held various roles at Playtika from May 2013 to August 2022, including Lead Artist and 2D Artist. Additionally, Camille worked as an Illustratrice - Bedeiste at CASTERMAN from April 2011 to April 2018, and as a 2D Artist at EA Mobile from October 2011 to April 2013. Earlier experience includes a position as Professeur Assistante at Ecole Emile Cohl, where Camille taught evening courses, and roles as an illustrator for Editions Petit a Petit, contributing to comic book projects. Camille's educational background includes a degree in Illustrateur Concepteur from Ecole Emile Cohl, completed in 2010.
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Product Madness
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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.