Product Madness
Emila Woźniak is a seasoned professional in the gaming and marketing industries with extensive experience in game operations and content management. Currently serving as a Senior Associate GameOps Manager at Product Madness since May 2022, Emila previously held the position of Associate GameOps Manager. Emila's prior roles include Junior Marketing Content Specialist at Insightland.org, Event Associate at Teatr Muzyczny Capitol, and various positions in branding and communication design at CALM Design. Emila's background also includes experience in IT recruitment at CSHARK and client advising at Forever 21. Emila holds a Master’s degree in Communication and Media Studies from Uniwersytet SWPS and a Bachelor’s degree in Business Psychology from the same institution.
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Product Madness
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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.