Product Madness
Liam Baloh is a senior software engineer with a background in backend development using Spring Boot, Kotlin, and related technologies. Liam has experience working on successful games like Idle Miner Tycoon and Idle Factory Tycoon. Liam has also worked as a freelance software engineer and as a programming teacher at a secondary school. Liam holds a Master's degree in Computer and Information Sciences and a Bachelor's degree in the same field from the University of Ljubljana.
Product Madness
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Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since.