Jennifer Mendez

3D Artist at Project Archer

Jennifer Mendez is a 3D artist who has worked for leading companies in advertising, digital media, professional sports, and retail. Jennifer is currently employed at Project Archer, an arm of Verizon Labs that is responsible for building next-generation tools to enable the easy creation of streamable, immersive worlds.

Jennifer's previous work experience includes stints as a 3D animator, modeler, and rigger. Jennifer has also worked as a generalist for AR and VR experiences. At Spontaneous, they were the main character animator and rigger, and was responsible for building tools to improve the animation, rigging, and assets pipelines. At PandaPanther Inc., they worked as a rigger and modeler, skinning a variety of creatures, characters, garments, and gear.

Jennifer has a passion for creating immersive experiences that capture the imagination and transport people to new worlds. Jennifer is constantly exploring new technologies and pushing the boundaries of what is possible in the world of 3D art.

Jennifer Mendez holds a Bachelor's degree in Computer Art from the School of Visual Arts.

Their manager is Dave McCoy, 3D Art Lead. They work with Kelvin Terry - 3D Artist, Adam Crockett - Senior 3D Artist.

Timeline

  • 3D Artist

    Current role