Rikard Hilding has worked in the art industry for over 20 years. Rikard began their career in 1998 as a 3D/2D Artist and Concept Artist at AMUZE Digital Entertainment. In 2004, they moved to EA DICE as a Concept Artist and Illustrator. In 2009, they established Hilding Artwork and worked as a Concept Artist and Illustrator. In 2012, they joined Quickspin as a Lead Artist, Art Director, and Head of Art. In this role, they worked on 10 game projects, including Sinbad, Sugar Trail, King Colossus, Sevens High, Second Strike, Gold Lab, Crystal Queen, The Wild Chase, Phoenix Sun and Leprechaun Hills.
Rikard Hilding attended Mälardalen University from 1992 to 1995, where they earned a Bachelor's Degree in Information Design & Technical Illustration.
March, 2022 - present
August, 2019
September, 2016