Javier Bartibas Sanchez

3D Character Artist at Ramen VR

Javier Bartibas Sanchez has worked in the 3D character artist field since 2016. In 2016 and 2017, they worked as a 3D Artist Intern at Ringtail Studios, where they worked on modelling and texturing clothing options for the app RawrMessenger and developed assets for a casino app. In 2018, they worked as a 3D GFX Artist Junior and 3D Artist Intern at Gameloft. In 2020, they worked as a 3D Character Artist at FiolaSoft Studio, where they developed stylized characters from the highpoly stage to take them into the engine. In 2021, they worked as a 3D Character Artist at Ubisoft, where they were responsible for the creation of various characters using a PBR workflow for an unannounced project created in-house for next gen consoles. In 2021, they began working as a 3D Character Artist at Ramen VR and in 2022 they began working as a 3D Stylized Character Artist at Room 8 Studio.

Javier Bartibas Sanchez has an education history that includes a Grado Superior de Animación 3D, juegos y entornos interactivos from CPIFP Los Enlaces from 2014 to 2016 in the field of Producción en industrias de artes gráficas. Additionally, they have a CSV: Curso superior videojuegos from Mechanical Boss from 2015 in the same field. Lastly, they completed a Bachillerato Tecnológico from Ies Rio Arba between 2012 and 2014.

Links

Previous companies

Ubisoft logo
Ringtail Studios logo

Timeline

  • 3D Character Artist

    October, 2021 - present