Cameron Horst is a Technical Artist with significant experience in game development, currently working at Redux Games since October 2023. Previously, Cameron served as a Technical Artist at Niantic, Inc. and as a Senior Unity Engineer at Genies, Inc. From September 2017 to May 2020, Cameron held the position of Lead Designer at Artists of the Industry (AOFTHEI Interactive), utilizing design, art, and engineering skills alongside UX experience to develop new products and features. Earlier roles included Unity Engineer at Pawmigo Games, contributing to the game Cat Sorter VR, and Animation Support at Night School Studio, assisting in the branching narrative game Oxenfree. Cameron holds a Bachelor of Fine Arts in Digital Arts and a minor in Game Development Programming from Chapman University, completed in 2017.
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