Leonid Stepanov is a seasoned Senior Gameplay Designer currently at Remedy Entertainment Plc, contributing to flagship titles like "Control 2" and "Alan Wake 2," where responsibilities include designing AI features, pitching enemy archetypes, and collaborating across disciplines to finalize game quality. Stepanov's prior experience includes a role as Senior AI Designer at Gunzilla Games and 4A Games, overseeing AI system development and mentoring team members while utilizing Unreal Engine for prototypes and integration of mechanics. Earlier positions involved game design and testing roles at Pingle Studio and Aventador, complemented by academic training from Zaporizhzhya National Technical University.
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