Leonid Stepanov

Senior Gameplay Designer (control 2) at Remedy Entertainment

Leonid Stepanov is a seasoned Senior Gameplay Designer currently at Remedy Entertainment Plc, contributing to flagship titles like "Control 2" and "Alan Wake 2," where responsibilities include designing AI features, pitching enemy archetypes, and collaborating across disciplines to finalize game quality. Stepanov's prior experience includes a role as Senior AI Designer at Gunzilla Games and 4A Games, overseeing AI system development and mentoring team members while utilizing Unreal Engine for prototypes and integration of mechanics. Earlier positions involved game design and testing roles at Pingle Studio and Aventador, complemented by academic training from Zaporizhzhya National Technical University.

Location

Lviv, Ukraine

Links

Previous companies


Org chart

No direct reports

Teams


Offices

This person is not in any offices


Remedy Entertainment

10 followers

Remedy Entertainment Oyj is a Finland-based game developer. The Company creates cinematic story-driven action console and computer games, which are published by partners, such as Microsoft, Rockstar Games and Smile Gate. The Company's titles include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake, Alan Wake's American Nightmare and Quantum Break, among others.


Industries

Headquarters

Espoo, Finland

Employees

201-500

Links