Maxence Voleau

Principle Gameplay Designer at Remedy Entertainment

Maxence Voleau is a seasoned game designer with extensive experience in the gaming industry. Currently serving as Principal Gameplay Designer at Remedy Entertainment Plc since August 2023, Maxence has previously held the position of Game Director at Paradox Interactive from November 2020 to August 2023. At Amplitude Studios, spanning from June 2012 to November 2020, Maxence advanced from Senior Game Designer and Lead Game Designer to contributing significantly to the development and balance of Endless Space 2. Additional roles include a Game Design Teacher at ICAN, as well as internships and multiple positions in game design and quality assurance across various companies, reflecting a broad skill set in game design, management, and education, supported by a Master's degree in Video Game Production and Design from Rubika Supinfogame.

Location

Malmö, Sweden

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Remedy Entertainment

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Remedy Entertainment Oyj is a Finland-based game developer. The Company creates cinematic story-driven action console and computer games, which are published by partners, such as Microsoft, Rockstar Games and Smile Gate. The Company's titles include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake, Alan Wake's American Nightmare and Quantum Break, among others.


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Headquarters

Espoo, Finland

Employees

201-500

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