Joyce Zhang is a software engineer currently working at Riot Games, focusing on rendering for the upcoming fighting game 2XKO. Prior experience includes a software engineering role at Apple, contributing to the Encounter Dinosaurs experience for Apple Vision Pro, and an internship at Riot Games in graphics programming. Joyce has held various leadership positions within the Game Creation Society, including Vice President and Public Relations Lead, and has interned at Sledgehammer Games, where gameplay engineering skills were applied. Additionally, Joyce has served as a teaching assistant at Carnegie Mellon University across multiple courses, taught students in computer graphics, interaction design, and introductory computer science, and participated in NASA's SUITS Challenge, developing an AR interface for astronauts. An education in Computer Science and Art was completed at Carnegie Mellon University from 2019 to 2023.
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