Roarty Digital Inc.
Dan Roarty is the Studio Art Director and Founder of Roarty Digital Inc., where they manage a team of character artists and works on AAA projects. Dan also worked as a Creative Lead at Unity Technologies, contributing remotely from Vancouver, B.C. Prior to that, they were a Lead Character Artist at Microsoft, Crystal Dynamics, LucasArts, Visual Concepts, and Radical Entertainment. Dan also taught at BCIT and worked as a Character Artist at Midway Games/Boogieman. In addition, they created and directed a small movie for MTV Canada.
From 2001 to 2003, Dan Roarty attended CDIS - AI, where they completed the Digital Animation Master Program. No degree was mentioned in the information provided.
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Roarty Digital Inc.
Roarty Digital is an digital art co-development/outsource studio specializing in creating amazing characters, weapons, props, concepts and Art for AAA games/indie games, TV, film, VR and advertisement. For my info or private portfolio viewing, please contact us at info@roartydigital.com - AAA character creation for real-time - Hi-end character creation for post production - VR assets - Weapons - blendshape authoring and setup - Art assets (environments and architecture) for inquiries: info@roartydigital.com for art positions: jobs@roartydigital.com