Levi Mesquita Jr.

Character Art Director at Roarty Digital Inc.

Levi Mesquita Jr. has a diverse work experience that spans over different industries. Levi began their career as an intern at Itaú Unibanco in 2008 and later worked as a System Analyst until 2014. In 2016, Levi attended the Think Tank Training Centre where they received comprehensive training in various aspects of computer graphics production. This program allowed him to develop skills in modeling, animation, texturing, and game design. Following their training, Levi worked as a freelance 3D Modeler before joining Electronic Arts (EA) in 2018. At EA, they held roles as an Assistant Character Artist and Associate Character Artist, working on popular franchises such as FIFA. In 2019, Levi joined Roarty Digital Inc. as a Character Artist and eventually advanced to the positions of Lead Character Artist and Character Art Director. During their time at Roarty Digital Inc., they were responsible for creating high-quality assets for AAA franchises and collaborating with the Art Director and characters team. Throughout their career, Levi has demonstrated proficiency in software such as Maya, Zbrush, Photoshop, and game engines.

Levi Mesquita Jr. obtained a degree in Computer Science with a focus on Computer Programming from Universidade Presbiteriana Mackenzie, where they studied from 2005 to 2009. In 2016, they furthered their education at Think Tank Training Centre, specializing in 3D Animation, VFX, and Game Design with a field of study in 3D Character Modeling.

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Previous companies

Timeline

  • Character Art Director

    July, 2023 - present

  • Lead Character Artist

    June, 2021

  • Character Artist

    December, 2019