Pavel Gorkin

Senior Gameplay Systems Programmer at Rocksteady Studios Ltd

Pavel Gorkin is a software engineer currently employed at Mundfish since September 2020, with previous experience as a C++/Blueprints developer at Sargos Games from June 2018 to September 2020. Expertise includes multiplayer development, animation blueprints, AI utilizing behavior trees and EQS, Unreal Motion Graphics (UMG), backend integration, and virtual reality (VR) across platforms such as PC, mobile, PS4, and VR, utilizing both C++ and Blueprints. Additionally, Pavel served as an Unreal Engine tutor at District Zero from December 2019 to March 2020. Academic credentials include a Bachelor's degree in Applied Informatics from Moscow State Technological University "Stankin" and ongoing studies in Computer Science and Computer Engineering at Moscow Polytechnic since 2019.

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