Daniel Lupien

Lead Asset Supervisor at RODEO FX

Daniel Lupien is an accomplished professional in the visual effects and gaming industries, currently serving as Lead Asset Supervisor at Rodeo FX since January 2015, where responsibilities include overseeing modeling, texturing, look development, grooming, and rigging processes. With a wealth of experience, Daniel has held multiple roles, such as Head of the Texture Department at Rodeo FX, managing a team of 15-20 artists, and has contributed to high-profile projects at companies like DaBuild and Gameloft. Additionally, Daniel serves as a guest speaker on leadership and management within the VFX and gaming sectors, and has an extensive background in artistry, having started in leading roles at Electronic Arts, Buzz Image, and Ubisoft. An educator at Centre NAD, Daniel taught advanced texturing, highlighting a commitment to fostering new talent in the industry. Educational credentials include studies at Université de Montréal and the NAD Center.

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