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Casey Benn

Technical Artist / Generalist at Rumble

Casey Benn has a solid background in technical art and generalist work in the gaming and animation industry. They started their career in 2019 at Carbon VFX, where they used Realflow and Vray for Maya for motion graphics and themes. They continued at Carbon on other projects before moving on to various companies such as Motomo Studio, Saatchi & Saatchi, and Arsenal FX, where they worked on animation and look development. Casey also worked at WoodShop Studios Inc, DreamView, and InfiniteWorld as a Senior Generalist and Technical Director, focusing on rigging, animation, modeling, texturing, lighting, and rendering. In 2023, Casey joined Impossible Objects and then Rumble Games, where they provided assistance with character rigging, Unity Engine effects and UI, and other tasks. At each company, Casey gained valuable experience and contributed to various projects, including some that are still under NDA.

Casey Benn attended Evanston High School from 1991 to 1995. No specific degree or field of study is mentioned.

Links

Previous companies

InfiniteWorld logo
Impossible Objects logo

Timeline

  • Technical Artist / Generalist

    March, 2023 - present