Oliver Milizia Aguilar is a skilled 3D Prop & Environment Artist with experience working for various companies and projects. With a background in 3D modeling, texturizing, and optimization for VR and AR environments, Oliver has contributed to projects for clients such as Indra, Seat, Repsol, and more. Additionally, Oliver has experience as a 3D printer and has worked on implementing Spanish weaponry in a game mod. Education-wise, Oliver holds a degree in Video Game Design, 3D Modeling, and Environment Art, as well as a course in Hyper-Realistic Infoarchitecture in Unreal Engine 4. Oliver's expertise lies in 3D modeling, shaders, and VFX.
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