Sergei Kogut is a seasoned professional in game development, currently serving as Project Tech & Production Lead at Saber Interactive since February 2013, where responsibilities encompass technical design, support for game designers and artists, and production coordination. With experience in major projects like SnowRunner and Quake Champions, Sergei has demonstrated expertise in technical design of game systems, memory and runtime performance, and network synchronization. In previous roles, Sergei managed a team of approximately 20 engineers, facilitated hiring and training, and oversaw the development of internal tools and scripting languages. Prior to Saber Interactive, Sergei worked as a Game Designer at SkyDreams-Software. Eduaction includes a Specialist degree in Psychology from Saint Petersburg State University.
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