Denis Holodtsov began their work experience in 2009 as a System Administrator at the Minsk City Centre of Hygiene and Epidemiology. Denis then transitioned to a role as a System Administrator at life:) Belarus (CJSC Belarussian Telecommunication Network) in 2011. In 2012, Denis became a Lead Developer at JSC Orgenergogaz, where they were responsible for DevOps for PJSC Gazprom and managed a team of seven people. Denis then joined Prognoz.ru in 2016 as a Lead Programmer, where they were involved in all phases of databases development and played a role in business analysis and system troubleshooting. In 2017, Denis held a role as a Game Developer (Unity) at GameDev and later became a Developer at SaM Solutions. Their most recent work experience was in 2020 as a Unity Developer at Polygon.by - Art & Gamedev School.
Denis Holodtsov attended the Belarusian State University of Informatics and Radioelectronics from 2004 to 2009. However, no specific degree or field of study is provided. Apart from their formal education, Denis has obtained several certifications from LinkedIn, including "Unity 5: 2D Building an Adventure Game" in November 2020, "C# for Unity Game Development" in August 2020, and "Learning Unity 2D Sprites" in August 2020.
August, 2017 - present