Isabella Ness is an experienced dialogue designer currently working at SANZARU since November 2022, specializing in interactive VR media. Prior to this role, Isabella served as a Senior Sound Designer & Producer at Team Audio from March 2019 to November 2022, focusing on SFX design and implementation for notable titles including Brawlhalla, Death Stranding, and Concrete Genie. Isabella's background also includes sound design and mixing at Clean Cuts & Cerebral Lounge, audio engineering at BCM+D Records, and an apprenticeship at The Santa Fe Opera, highlighting a comprehensive skill set in audio production, middleware integration, and live performance support. Isabella holds a Bachelor of Music degree in Music Composition, Computer Music & Sound Recording from Temple University.
Sign up to view 0 direct reports
Get started