Savage Game Design
Holland Thomas is a seasoned professional in game development, currently serving as a Product Manager at Play'n GO since July 2022, where Holland initiated, designed, and launched Game Tools, leading a team to enhance game development processes. Prior experience includes a role as Co-Founder and Lead Producer at Savage Game Design, overseeing production for a pre-production title while coordinating interdepartmental pipelines and processes. Holland also contributed as a Technical Producer at Play'n GO, implementing an automated database system that significantly reduced operational costs. Additional roles include Technical Art Lead at Quirin Eberle and Technical Artist at Savage Game Design, where Holland developed advanced terrain development pipelines. Holland holds a Bachelor's degree in Computer Science from the University of Essex.
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Savage Game Design
Savage Game Design was founded in 2017 to create authentic, immersive and realistic stories and game experiences in the Vietnam War. The studio has grown to over 100 people in 30 countries working together to deliver unique experiences for you to enjoy.