Holland Thomas is a seasoned professional in game development, currently serving as a Product Manager at Play'n GO since July 2022, where Holland initiated, designed, and launched Game Tools, leading a team to enhance game development processes. Prior experience includes a role as Co-Founder and Lead Producer at Savage Game Design, overseeing production for a pre-production title while coordinating interdepartmental pipelines and processes. Holland also contributed as a Technical Producer at Play'n GO, implementing an automated database system that significantly reduced operational costs. Additional roles include Technical Art Lead at Quirin Eberle and Technical Artist at Savage Game Design, where Holland developed advanced terrain development pipelines. Holland holds a Bachelor's degree in Computer Science from the University of Essex.
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