Andrew Quintiliani has a diverse work experience in the gaming industry. Andrew is currently employed as an Art Outsource Manager at Schell Games. Prior to that, they worked as a Senior Character Art Outsource Manager for Rogue Company at First Watch Games | Hi-Rez Studios. Andrew has also served as a Senior Character Artist and a Character Artist at Tripwire Interactive LLC, where they were responsible for modeling, sculpting, and texturing. Additionally, Andrew has worked as a Freelance Modeler at Animation Maui, a Team Lead/3D Artist at Unreal Mod Team, a Freelance Artist at Merryweather/Aquarium, an Airbrush Caricature Artist at Fasen Arts, and an Art Intern at Games That Work/BigFun Development.
Andrew Quintiliani attended The Art Institutes from 2006 to 2009, where they obtained a Bachelor of Fine Arts degree in Game Art and Design.
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