Martin Vallin is an experienced environment artist currently employed at Sharkmob in Malmö since August 2020, working on exciting projects in a collaborative team. Vallin operates a personal firm that focuses on game art, props creation, and environment art, alongside architecture and product design. Previous roles include a 3D artist at Massive Entertainment, contributing to The Division 2 and its expansion, as well as freelance design and illustration work for Stabenfeldt. An educational background encompasses degrees in Game Art from The Game Assembly and a Master's in Industrial and Product Design from Danmarks Designskole. Vallin's diverse experience also includes roles in graphic design, web design, and product design, with involvement in noted projects like a chair design for Cappellini.
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