Stephane Gaudette

Senior Environment Artist at Yellow Brick Games

Stephane Gaudette is a seasoned environment artist with extensive experience in the gaming industry, currently serving as a Senior Environment Artist at Yellow Brick Games Inc. since April 2023 and as a Principal Level Artist at Eidos-Montréal. Prior roles include Team Lead Graphic and Senior Level Artist at Ubisoft Quebec City and Senior Staff Environment Artist at Santa Monica Studio. Earlier career highlights include positions at Valve Software and Blizzard Entertainment, as well as leadership roles at Crystal Dynamics and Microids. Gaudette began the professional journey as a Motion Capture Director at Klik Animation. Academic qualifications include a Graduate Baccalaureate in Architecture from Université de Montréal and further studies at NAD, School of Digital Arts, Animation, and Design.

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Yellow Brick Games

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Yellow Brick Games was founded in 2020, in beautiful Quebec City, the provincial capital and growing game development hub in Canada. The studio was founded by a group of industry veterans who found themselves keen to work with an agile team, on projects that could deliver innovative and emergent gameplay crafted by a small, highly skilled team.


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11-50

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