Jonathan Schwartz is a Game UX Director at SHRAPNEL since March 2022, previously serving as the Game UX Design Lead at Midwinter Entertainment. With extensive experience in user interface design, Jonathan worked as a Principal UI Designer at 343 Industries | Microsoft Studios, where responsibilities included developing designs and prototypes for various applications and conducting user experience research. Prior roles include Art Interface Manager and Lead UI Artist at Propaganda Games | Disney Interactive Studios, where Jonathan managed UI teams and directed front-end interface designs for notable titles such as Turok. Jonathan's early career includes significant positions at Electronic Arts Canada and Synergy Media Labs. Jonathan holds a diploma in Advertising & Graphic Design from Humber College and a diploma in Creative Arts from CEGEP - John Abbott College.
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