Sherif Habashi is a seasoned artist with extensive experience in the gaming and entertainment industries. Currently serving as Lead Environment Artist at SHRAPNEL since March 2022, Sherif has previously held positions such as Senior Concept Artist and 3D Artist at Final Strike Games and Senior 3D Artist at Drifter®. Notably, Sherif contributed to Emmy Award-winning projects at HBO as a Senior Concept Artist and to high-profile titles at Microsoft Game Studios, including Quantum Break and the Halo franchise. With a robust background in architecture, including roles as Project Manager/Architect at Grofad Inc and Architect at Community Design Collaborative, Sherif holds a Master's degree in Industrial Design from ArtCenter College of Design and a Bachelor's degree in Architecture from SCI-Arc, complemented by studies at Gnomon.
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