Evan Munro

UI Art Supervisor at Singularity 6

Evan Munro has a diverse and extensive work experience in the field of UI and art direction. Evan most recently worked as a Senior UI artist at Singularity 6 since May 2022. Prior to that, Evan held the position of Lead UI artist at Roboto Games from March 2021 to April 2022.

Before joining Singularity 6 and Roboto Games, Evan worked as a Senior UI Artist at SquareTwo, Inc. from June 2019 to April 2020, and as a UI Artist at Hardsuit Labs from August 2018 to January 2019.

Evan's earlier experiences include working as an Art Director at Bloom Digital Media from November 2017 to August 2018, where they were responsible for creating the aesthetic of a visual novel game and acted as a bridge between the art team and developers.

Evan also worked as a UI artist at WildWorks from June 2016 to November 2017, where they designed unique and responsive user interfaces for various projects, including updating UI assets for Animal Jam. Prior to that, Evan served as an Art Director at Mt. Olympus Games from September 2013 to August 2016, defining visual styles and overseeing the creation of characters, UI, and environments for Together: Amna and Saif.

In addition to these roles, Evan worked at University of California, Flatredball LLC as a UI/UX, Art Director, Animator from September 2013 to June 2016, and at Team Tripleslash as an Environment Artist from November 2012 to February 2015. At Team Tripleslash, they collaborated with a team of artists on the design and creation of environments, characters, and animations for Magnetic by Nature, a 2D puzzle platformer.

Evan Munro pursued their education from 2009 to 2013 at the University of Utah, where they received a Bachelor of Arts (B.A.) degree. During their time there, Evan focused on the field of Painting and Drawing.

Links

Previous companies

Hardsuit Labs logo

Timeline

  • UI Art Supervisor

    October 1, 2023 - present

  • Senior UI artist

    May, 2022