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Charlie Francis Cassidy

Senior Associate Software Engineer at Sledgehammer Games

Charlie Francis Cassidy has a diverse work experience in the software engineering field. Charlie Francis is currently working at Sledgehammer Games as a Senior Associate Software Engineer since March 2022. Prior to this, they held the position of Associate Software Engineer at the same company from August 2020 to March 2022 and served as a Junior Software Engineer from September 2019 to August 2020.

Before joining Sledgehammer Games, Charlie worked at charliethegoldfish as a Programmer. Charlie Francis worked on and released a game called "In My Mind" as a solo developer and also contributed as the programmer in Skeleteam's award-winning game "Catacomb Prince" from May 2016 to September 2019.

In addition, Charlie gained valuable experience at Mighty Games Group as a Programmer from June 2015 to June 2019. Charlie Francis worked on various titles such as "Disney Crossy Road" as a Junior programmer, primarily focusing on gameplay-related work. Charlie Francis later became the Lead programmer for "Shooty Skies" where they were responsible for bug fixing, new features, store automation script maintenance, monthly releases setup, plugin updates, and providing general direction.

Furthermore, Charlie co-founded Tiny Frame Games in February 2013 and worked as the Lead Programmer and co-designer. The studio aimed to create their own games as well as develop games for clients. Charlie Francis contributed to the company's growth and success until January 2018.

Overall, Charlie Francis Cassidy has demonstrated their skills and expertise in software engineering through their progressive roles and accomplishments in various companies.

Charlie Francis Cassidy attended Metropolitan South Institute of TAFE in 2009 and completed a diploma in Screen and Media. In 2010, they enrolled at Griffith University and graduated in 2012 with a bachelor's degree in Games Design. Additionally, Charlie obtained certifications in AI For Everyone from Coursera in June 2019 and as a Certified Accessible Player Experience Practitioner from The AbleGamers Charity in December 2022.

Links

Timeline

  • Senior Associate Software Engineer

    March, 2022 - present

  • Associate Software Engineer

    August, 2020

  • Junior Software Engineer

    September, 2019