Dick Hunton

Senior Software Engineer at Sledgehammer Games

Dick Hunton has a strong background in software engineering and electrical engineering. Dick has worked in various roles and companies throughout their career.

Starting in 1990, they worked as an Electrical Engineer at Rankine & Hill until 1992. From 1993 to 1994, they were an Electrical Engineer at Mott Connell, specializing in lighting and emergency lighting systems. In 1996, they joined CSL as a Software Engineer, where they developed client-server database applications using Oracle and SQL Server.

In 1998, Dick transitioned into the gaming industry and joined Atari Melbourne House as a Programmer. Dick worked on various game projects, focusing on aspects such as vehicle physics, AI, and optimization. Dick was promoted to Lead Programmer, where they took on additional responsibilities such as coordination with management and art assets conversion.

In 2005, Dick joined Blue Tongue Entertainment as a Senior Engine Programmer. Dick worked on engine development, optimization, and technical support for game teams. Dick also integrated Havok physics middleware and optimized game systems for projects like deBlob.

From 2012 to 2019, they worked at EA Melbourne / Iron Monkey Studios as a Senior Programmer. Dick was involved in designing, implementing, and optimizing large-scale software systems.

Finally, in 2019, Dick joined Sledgehammer Games as a Senior Software Engineer. Dick'sexact role and responsibilities are not specified, but they currently hold this position.

Dick Hunton completed a Bachelor's degree in Electrical Engineering from the University of Melbourne, where they studied from 1985 to 1989. Following this, they pursued a Graduate Diploma in Computer Science from Swinburne University of Technology in 1994.

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