Greg Reisdorf has a diverse work experience in the gaming industry. Greg started their career at Blacksmith Studios in 2003 as a Designer/Producer. From 2005 to 2010, they worked at Electronic Arts, first as a Designer for Godfather: The Game and then as the Lead World Designer for The Godfather 2.
In 2007, Reisdorf joined Cogswell Polytechnical College as an Adjunct Faculty member, teaching classes on game design and level design. Greg taught "Game Design 2" in 2007 and "Introduction to Level Design" in 2011. In 2012, they taught "Game Level Design 1" at the same college.
Reisdorf has also worked at Sledgehammer Games. Greg began as a Senior Level Designer in 2010 and progressed to Lead MP Designer, Principal MP System Designer, and finally MP Creative Director, where they currently hold the position.
Greg Reisdorf attended the University of Silicon Valley from 2001 to 2003, where they obtained a Bachelor of Arts degree in Computer and Video Imaging.
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