Jay Ingardia

Senior Technical Designer at Sledgehammer Games

Jay Ingardia has a diverse work experience spanning multiple roles and companies. Their most recent position was at Sledgehammer Games, where they worked as a Technical Designer since August 2020. Prior to that, they held the role of Associate Level Designer at the same company from October 2016 to August 2020.

Before joining Sledgehammer Games, Jay worked at Desert Tech as an Application Developer from March 2016 to October 2016. During this time, they provided updates to the TRASOL application and developed the HUD feature while also fixing bugs in the ballistics engine.

In 2014, Jay had an internship as an Electrical Engineer at Arrow Electronics, where they resolved connectivity issues with a customer's Bluetooth enabled iOS application.

In 2015, Jay worked as an App Developer at RIT Student Start-Up.

Their earliest work experience was as a Technical Intern at BAE Systems in 2011.

Overall, Jay Ingardia has showcased their skills in technical design, level design, application development, and electrical engineering through their various roles and internships.

Jay Ingardia attended the Rochester Institute of Technology from 2011 to 2015, where they pursued a field of study in Electrical and Electronics Engineering. The provided information does not mention whether they obtained a degree during this time.

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