Rachel McQueenie

UI Systems Engineer at Sledgehammer Games

Rachel McQueenie is an experienced UI Systems Engineer currently working at Sledgehammer Games on Call of Duty. Prior to that, Rachel has worked as a Programmer at Big Ant Studios, where Rachel developed AAA sports titles for console and PC. Rachel also has experience in developing e-learning tools for universities and corporations at LEDA and has a background in web administration. Rachel holds degrees in BMM Games and Interactivity/BSC Computer Science and Software Engineering from Swinburne University of Technology.

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