Rachel McQueenie is an experienced UI Systems Engineer currently working at Sledgehammer Games on Call of Duty. Prior to that, Rachel has worked as a Programmer at Big Ant Studios, where Rachel developed AAA sports titles for console and PC. Rachel also has experience in developing e-learning tools for universities and corporations at LEDA and has a background in web administration. Rachel holds degrees in BMM Games and Interactivity/BSC Computer Science and Software Engineering from Swinburne University of Technology.
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