Christoffer S. is a Generalist Programmer at Slipgate Ironworks, where Christoffer works on Tempest Rising. Christoffer also holds a position as a QA/Build Engineer, focusing on developing tools for Unreal Engine 5 and optimizing games. Previous experiences include QA testing on various projects such as GRAVEN, Phantom Fury, and CULTIC. Christoffer S. has a background in Digital Media, multimedia animation, and game development.
March 1, 2024 - present
October, 2022
July, 2022