Martin Ruiz

Studio Technical Director at Snow Print Studios

Martin Ruiz has worked in the software development industry since 2005. Martin began their career as a Junior Software Developer at Seincomp, then moved to Sinteco as a Semi-Senior Software Developer in 2007. In 2008, they worked as a Software Developer at both Electronic Arts and Globant. In 2009, they took on the role of Team Leader at Playdom, where they worked on projects such as Market Street and Poker Palace. In 2010, they became a Team Leader at Vostu, the largest social games developer in Brazil and Latin America. In 2012, they joined Wooga as a Lead Developer, where they worked exclusively for the Core Studio and led the development of a mobile turn-based strategy game built with Unity3d. Finally, in 2017, they joined Snowprint Studios AB as a Developer, where they set up technology for their new studio in Berlin, led the development of the client-side tech for Rivengard, and kicked off a project based on the Warhammer 40,000 universe.

Martin Ruiz attended ORT from 2006 to 2009 and obtained a degree in System Analyst. Martin then attended ITMaster and the University of Buenos Aires, though it is unclear if they obtained any additional qualifications from either institution.

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