Jeremy Bryant has an extensive work history in the gaming industry. Jeremy is currently working as a Managing Art Director at Something Wicked Games. Prior to their current role, they served as a Principal Artist, Animator, and Founder at Savage Foundry from 2019 to 2022. Before that, they worked at Bethesda Game Studios as a Senior Animator for nine years, from 2010 to 2019. Jeremy also held the position of Senior Animator and Motion Capture Studio Manager at Atomic Games, a subsidiary of Destineer Studios, from 2005 to 2009. Jeremy started their career at Destineer Studios in 2001 as a Senior Animator and Technical Artist until 2009. Jeremy also worked as a Lead Animator on a contract basis at Clandestine Systems from 2006 to 2009. Jeremy's early work experience includes being a Demo Artist for Autodesk (3dsmax) and Alias Wavefront (Maya) DCC's at Digital Pictures, Inc. from 1998 to 2001, where they provided demonstrations, sales, training, and support for 3dsmax and Maya.
Jeremy Bryant attended the Academy of Communication Arts Minneapolis from 1998 to 2000, where they pursued a degree in 3D Animation and received an Associate of Applied Science. Prior to that, from 1997 to 1998, they studied at The School of Communication Arts, focusing on Digital Communication and Media/Multimedia, earning another Associate of Applied Science degree.
October, 2022 - present