Matthew Stokes is a seasoned producer specializing in game development with extensive experience in managing feature schedules and coordinating multi-disciplinary teams. Currently serving as a Producer at Something Wicked Games since May 2023, Matthew previously held the same title at Archetype Entertainment and Bethesda Game Studios, where responsibilities included supporting agile methodologies and enhancing team efficiency. Prior roles include Associate Producer and QA Engineer at Bethesda Game Studios, where contributions involved managing code/data integrations and leading quality assurance testing. Matthew's career began in software engineering, with significant positions at General Dynamics Advanced Information Systems and Alion Science and Technology, focusing on system testing and development. A graduate of Christopher Newport University with a BS in Computer Science and Computer Engineering, Matthew has consistently contributed to notable projects in the gaming industry.
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