Brian Moellers has extensive work experience in the software engineering field. Brian started their career in 2004 as a Localization Manager at Sony Creative Software. In 2005, they joined Sony Network Entertainment International, where they held multiple roles, including Automated Test Engineer, Localization Project Manager, and Scrum Master. During their time at Sony Network Entertainment International, they were responsible for setting up an automated test system for the Web Store and overseeing localization projects. Additionally, they served as a Scrum Master and facilitated the implementation of Scrum methodologies. Since 2005, Brian has also been working at Sony Interactive Entertainment as a Senior Software Engineer and is currently a Staff Software Engineer. In this role, they are part of a team that designs and develops an internal experimentation tool for customer-facing applications to test new experiences and evaluate their impact.
Brian Moellers obtained a Bachelor's Degree in Electrical and Electronics Engineering from the University of Iowa. No specific start or end years were provided for this education.
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