Franco Junio

Manager, Release Engineering at Sony Interactive Entertainment

Franco Junio has a diverse and extensive work experience in the gaming industry. Franco is currently working at Sony Interactive Entertainment as a Manager of Release Engineering, a role they started in March 2023. Prior to this, Franco had a significant tenure at PlayStation, where they held multiple roles over the years. From October 2016 to March 2023, they served as the Lead Deployment Engineer, responsible for overseeing the deployment process. Before that, from August 2012 to September 2016, they worked as a Release Engineer, ensuring smooth releases of new products. And their earliest role at PlayStation was as an Onboarding Engineer from April 2011 to August 2012. Before joining PlayStation, Franco gained experience at Double Helix Games as a Tools Programmer, where they played a key role in designing and implementing a distributed asset building system. Franco worked there from October 2007 to March 2011. Prior to Double Helix Games, Franco worked at Shiny Entertainment as a Gameplay Programmer, contributing to the development of six game levels. Their work helped to create a successful game that sold over a million units. Their time at Shiny Entertainment was from June 2004 to March 2011. Franco's career in the gaming industry started at Atari, where they held the position of Lead Project Tester. From May 2002 to June 2004, they led teams of testers and ensured the quality and compliance of gaming software. Franco Junio's work experience showcases their expertise and success in various roles within the gaming industry.

Franco Junio attended California State University - East Bay from 1999 to 2001, obtaining a Bachelor of Science degree in Computer Science during this period.

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