Sim Dietrich

Principal Graphics Engineer at Sony Interactive Entertainment

Sim Dietrich serves as a Principal Graphics Engineer at Sony Interactive Entertainment since July 2025, following roles at Snap Inc. and YouTube, where responsibilities included graphics and technical leadership. Previously, Sim held multiple key positions at Google, focusing on Stadia as a Tech Lead and Tech Lead Manager, and contributed as a Staff Software Engineer at Oculus VR, leading Mixed Reality initiatives for the Oculus Rift. Earlier experiences include significant roles at Amazon Lab126, Machine Zone, OnLive, Composite Studios, and Intel Corp., where achievements ranged from developing media devices to pioneering technologies that garnered industry accolades. Sim Dietrich earned a degree from the Georgia Institute of Technology from 1988 to 1992.

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices