Ilya Kozubovskiy has a diverse work experience in the gaming and design industry. Ilya started their career at Flight Studio Technology as a Software Engineer, where they worked on the development of flight simulators and GUI using C++, OpenGL, and Qt. Ilya then joined UMA Premium Group as a Game Programmer. After that, they worked as a Motion Designer as a self-employed freelancer.
In 2011, Ilya co-founded Studio 101 (Tabletop RPG) and served as a co-owner until 2019. During this time, they gained experience in managing and running a creative studio.
In 2016, Ilya worked as a VFX artist for Plamee, where they utilized Unity, Blender, and After Effects. Ilya worked on projects related to Narcos and Breaking Bad.
Ilya continued their career as a VFX Artist at Code Heretic before transitioning to Game Insight as a VFX artist. At Playrix, they took on the role of Senior VFX artist.
Currently, Ilya is working at Sperasoft as a VFX artist. Ilya'sexperience and skills in VFX have been utilized and developed over the years of their career in the gaming industry.
Ilya Kozubovskiy obtained a specialist degree from the Bonch-Bruevich Saint Petersburg State University of Telecommunications from 2005 to 2009.
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