Alessandro Briglia has a diverse and extensive work experience in the gaming industry. Alessandro is currently employed as an Art Director at Steel Wool Studios since 2022. Prior to this, they were a Senior Artist at Penumbra, Inc. from 2019 to 2022.
Alessandro's career began at Erasmus S.r.l. as a Designer Artist from 1994 to 1996. Alessandro then worked at Colors S.r.l. as a 3D Artist, contributing to various projects like "Avatar" and "Microrangers" for PC from 1996 to 1998.
Alessandro joined Milestone as a Senior 3D Artist in 1998 and held roles as a Senior Character Artist and Lead Artist. Alessandro worked on games like "Suberbike" series and "Racing Evoluzione" for EA Sport and Infogames respectively.
In 2004, Alessandro joined Factor 5 as a Senior Character Artist, where they contributed to the development of "Lair". Alessandro then moved on to Activision - Shaba Games as a Senior Character Artist and Concept Artist, working on projects like "DJ Hero".
Their career at Toys For Bob started in 2009 as a Lead Character Artist and a 3D Printer Operator. Alessandro contributed extensively to the creation of characters, props, and R&D for games like "Skylanders Trap Team".
Alessandro Briglia's work experience reflects their expertise and skills in character art, 3D modeling, and artistic direction.
Alessandro Briglia obtained their education in a chronological order. From 1981 to 1988, they attended I.T.I.S. Istituto Tecnico Industriale Statale di Terni, where they pursued a degree in Chemistry. Alessandro achieved a grade of 45/68 in this field of study. Continuing their educational journey, from 1988 to 1993, Alessandro enrolled in I.S.I.A. Istituto Superiore per le Industrie Artistiche, specializing in Industrial Design. Alessandro successfully completed this program and was awarded a degree with a grade of 108/110. No additional information about their education is provided.
Sign up to view 30 direct reports
Get started